/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.model.entity.sevensigns;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;

import javolution.util.FastList;
import javolution.util.FastMap;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.datatables.csv.MapRegionTable;
import com.l2jfrozen.gameserver.datatables.sql.ClanTable;
import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
import com.l2jfrozen.gameserver.datatables.sql.SpawnTable;
import com.l2jfrozen.gameserver.datatables.xml.ExperienceData;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.L2Party;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2FestivalMonsterInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition;
import com.l2jfrozen.gameserver.model.spawn.L2Spawn;
import com.l2jfrozen.gameserver.model.spawn.SpawnListener;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.templates.StatsSet;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.gameserver.util.Util;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;
import com.l2jfrozen.util.random.Rnd;

/**
 * Seven Signs Festival of Darkness Engine TODO: - Archer mobs should target healer characters over other party members.
 * - ADDED 29 Sep: Players that leave a party during the Seven Signs Festival will now take damage and cannot be healed.
 * 
 * @author Tempy
 */
public class SevenSignsFestival implements SpawnListener
{
	
	/** The Constant _log. */
	protected static final Logger _log = Logger.getLogger(SevenSignsFestival.class.getName());
	
	/** The _instance. */
	private static SevenSignsFestival _instance;

	/** The Constant GET_CLAN_NAME. */
	private static final String GET_CLAN_NAME = "SELECT clan_name FROM clan_data WHERE clan_id = (SELECT clanid FROM characters WHERE char_name = ?)";

	/**
	 * These length settings are important! :) All times are relative to the ELAPSED time (in ms) since a festival
	 * begins. Festival manager start is the time after the server starts to begin the first festival cycle. The cycle
	 * length should ideally be at least 2x longer than the festival length. This allows ample time for players to
	 * sign-up to participate in the festival. The intermission is the time between the festival participants being
	 * moved to the "arenas" and the spawning of the first set of mobs. The monster swarm time is the time before the
	 * monsters swarm to the center of the arena, after they are spawned. The chest spawn time is for when the bonus
	 * festival chests spawn, usually towards the end of the festival.
	 */
	public static final long FESTIVAL_SIGNUP_TIME = Config.ALT_FESTIVAL_CYCLE_LENGTH - Config.ALT_FESTIVAL_LENGTH - 60000;

	// Key Constants \\
	/** The Constant FESTIVAL_MAX_OFFSET_X. */
	private static final int FESTIVAL_MAX_OFFSET_X = 230;
	
	/** The Constant FESTIVAL_MAX_OFFSET_Y. */
	private static final int FESTIVAL_MAX_OFFSET_Y = 230;
	
	/** The Constant FESTIVAL_DEFAULT_RESPAWN. */
	private static final int FESTIVAL_DEFAULT_RESPAWN = 60; // Specify in seconds!

	/** The Constant FESTIVAL_COUNT. */
	public static final int FESTIVAL_COUNT = 5;
	
	/** The Constant FESTIVAL_LEVEL_MAX_FOR_31. */
	public static final int FESTIVAL_LEVEL_MAX_FOR_31 = 0;
	
	/** The Constant FESTIVAL_LEVEL_MAX_FOR_42. */
	public static final int FESTIVAL_LEVEL_MAX_FOR_42 = 1;
	
	/** The Constant FESTIVAL_LEVEL_MAX_FOR_53. */
	public static final int FESTIVAL_LEVEL_MAX_FOR_53 = 2;
	
	/** The Constant FESTIVAL_LEVEL_MAX_FOR_64. */
	public static final int FESTIVAL_LEVEL_MAX_FOR_64 = 3;
	
	/** The Constant FESTIVAL_LEVEL_MAX_FOR_NONE. */
	public static final int FESTIVAL_LEVEL_MAX_FOR_NONE = 4;
	
	/** The Constant FESTIVAL_LEVEL_SCORES. */
	public static final int[] FESTIVAL_LEVEL_SCORES =
	{
			60, 70, 100, 120, 150
	}; // 500 maximum possible score

	/** The Constant FESTIVAL_OFFERING_ID. */
	public static final int FESTIVAL_OFFERING_ID = 5901;
	
	/** The Constant FESTIVAL_OFFERING_VALUE. */
	public static final int FESTIVAL_OFFERING_VALUE = 5;

	//////////////////////// \\\\\\\\\\\\\\\\\\\\\\\\\\
	/*
	* The following contains all the necessary spawn data for:
	* - Player Start Locations
	* - Witches
	* - Monsters
	* - Chests
	*
	* All data is given by: X, Y, Z (coords), Heading, NPC ID (if necessary)
	* This may be moved externally in time, but the data should not change.
	*/
	/** The Constant FESTIVAL_DAWN_PLAYER_SPAWNS. */
	public static final int[][] FESTIVAL_DAWN_PLAYER_SPAWNS =
	{
			{
					-79187, 113186, -4895, 0
			}, // 31 and below
			{
					-75918, 110137, -4895, 0
			}, // 42 and below
			{
					-73835, 111969, -4895, 0
			}, // 53 and below
			{
					-76170, 113804, -4895, 0
			}, // 64 and below
			{
					-78927, 109528, -4895, 0
			}
	// No level limit
	};

	/** The Constant FESTIVAL_DUSK_PLAYER_SPAWNS. */
	public static final int[][] FESTIVAL_DUSK_PLAYER_SPAWNS =
	{
			{
					-77200, 88966, -5151, 0
			}, // 31 and below
			{
					-76941, 85307, -5151, 0
			}, // 42 and below
			{
					-74855, 87135, -5151, 0
			}, // 53 and below
			{
					-80208, 88222, -5151, 0
			}, // 64 and below
			{
					-79954, 84697, -5151, 0
			}
	// No level limit
	};

	/** The Constant FESTIVAL_DAWN_WITCH_SPAWNS. */
	protected static final int[][] FESTIVAL_DAWN_WITCH_SPAWNS =
	{
			{
					-79183, 113052, -4891, 0, 31132
			}, // 31 and below
			{
					-75916, 110270, -4891, 0, 31133
			}, // 42 and below
			{
					-73979, 111970, -4891, 0, 31134
			}, // 53 and below
			{
					-76174, 113663, -4891, 0, 31135
			}, // 64 and below
			{
					-78930, 109664, -4891, 0, 31136
			}
	// No level limit
	};

	/** The Constant FESTIVAL_DUSK_WITCH_SPAWNS. */
	protected static final int[][] FESTIVAL_DUSK_WITCH_SPAWNS =
	{
			{
					-77199, 88830, -5147, 0, 31142
			}, // 31 and below
			{
					-76942, 85438, -5147, 0, 31143
			}, // 42 and below
			{
					-74990, 87135, -5147, 0, 31144
			}, // 53 and below
			{
					-80207, 88222, -5147, 0, 31145
			}, // 64 and below
			{
					-79952, 84833, -5147, 0, 31146
			}
	// No level limit
	};

	/** The Constant FESTIVAL_DAWN_PRIMARY_SPAWNS. */
	protected static final int[][][] FESTIVAL_DAWN_PRIMARY_SPAWNS =
	{
			{
					/* Level 31 and Below - Offering of the Branded */
					{
							-78537, 113839, -4895, -1, 18009
					},
					{
							-78466, 113852, -4895, -1, 18010
					},
					{
							-78509, 113899, -4895, -1, 18010
					},

					{
							-78481, 112557, -4895, -1, 18009
					},
					{
							-78559, 112504, -4895, -1, 18010
					},
					{
							-78489, 112494, -4895, -1, 18010
					},

					{
							-79803, 112543, -4895, -1, 18012
					},
					{
							-79854, 112492, -4895, -1, 18013
					},
					{
							-79886, 112557, -4895, -1, 18014
					},

					{
							-79821, 113811, -4895, -1, 18015
					},
					{
							-79857, 113896, -4895, -1, 18017
					},
					{
							-79878, 113816, -4895, -1, 18018
					},

					// Archers and Marksmen \\
					{
							-79190, 113660, -4895, -1, 18011
					},
					{
							-78710, 113188, -4895, -1, 18011
					},
					{
							-79190, 112730, -4895, -1, 18016
					},
					{
							-79656, 113188, -4895, -1, 18016
					}
			},
			{
					/* Level 42 and Below - Apostate Offering */
					{
							-76558, 110784, -4895, -1, 18019
					},
					{
							-76607, 110815, -4895, -1, 18020
					}, // South West
					{
							-76559, 110820, -4895, -1, 18020
					},

					{
							-75277, 110792, -4895, -1, 18019
					},
					{
							-75225, 110801, -4895, -1, 18020
					}, // South East
					{
							-75262, 110832, -4895, -1, 18020
					},

					{
							-75249, 109441, -4895, -1, 18022
					},
					{
							-75278, 109495, -4895, -1, 18023
					}, // North East
					{
							-75223, 109489, -4895, -1, 18024
					},

					{
							-76556, 109490, -4895, -1, 18025
					},
					{
							-76607, 109469, -4895, -1, 18027
					}, // North West
					{
							-76561, 109450, -4895, -1, 18028
					},

					// Archers and Marksmen \\
					{
							-76399, 110144, -4895, -1, 18021
					},
					{
							-75912, 110606, -4895, -1, 18021
					},
					{
							-75444, 110144, -4895, -1, 18026
					},
					{
							-75930, 109665, -4895, -1, 18026
					}
			},
			{
					/* Level 53 and Below - Witch's Offering */
					{
							-73184, 111319, -4895, -1, 18029
					},
					{
							-73135, 111294, -4895, -1, 18030
					}, // South West
					{
							-73185, 111281, -4895, -1, 18030
					},

					{
							-74477, 111321, -4895, -1, 18029
					},
					{
							-74523, 111293, -4895, -1, 18030
					}, // South East
					{
							-74481, 111280, -4895, -1, 18030
					},

					{
							-74489, 112604, -4895, -1, 18032
					},
					{
							-74491, 112660, -4895, -1, 18033
					}, // North East
					{
							-74527, 112629, -4895, -1, 18034
					},

					{
							-73197, 112621, -4895, -1, 18035
					},
					{
							-73142, 112631, -4895, -1, 18037
					}, // North West
					{
							-73182, 112656, -4895, -1, 18038
					},

					// Archers and Marksmen \\
					{
							-73834, 112430, -4895, -1, 18031
					},
					{
							-74299, 111959, -4895, -1, 18031
					},
					{
							-73841, 111491, -4895, -1, 18036
					},
					{
							-73363, 111959, -4895, -1, 18036
					}
			},
			{
					/* Level 64 and Below - Dark Omen Offering */
					{
							-75543, 114461, -4895, -1, 18039
					},
					{
							-75514, 114493, -4895, -1, 18040
					}, // South West
					{
							-75488, 114456, -4895, -1, 18040
					},

					{
							-75521, 113158, -4895, -1, 18039
					},
					{
							-75504, 113110, -4895, -1, 18040
					}, // South East
					{
							-75489, 113142, -4895, -1, 18040
					},

					{
							-76809, 113143, -4895, -1, 18042
					},
					{
							-76860, 113138, -4895, -1, 18043
					}, // North East
					{
							-76831, 113112, -4895, -1, 18044
					},

					{
							-76831, 114441, -4895, -1, 18045
					},
					{
							-76840, 114490, -4895, -1, 18047
					}, // North West
					{
							-76864, 114455, -4895, -1, 18048
					},

					// Archers and Marksmen \\
					{
							-75703, 113797, -4895, -1, 18041
					},
					{
							-76180, 114263, -4895, -1, 18041
					},
					{
							-76639, 113797, -4895, -1, 18046
					},
					{
							-76180, 113337, -4895, -1, 18046
					}
			},
			{
					/* No Level Limit - Offering of Forbidden Path */
					{
							-79576, 108881, -4895, -1, 18049
					},
					{
							-79592, 108835, -4895, -1, 18050
					}, // South West
					{
							-79614, 108871, -4895, -1, 18050
					},

					{
							-79586, 110171, -4895, -1, 18049
					},
					{
							-79589, 110216, -4895, -1, 18050
					}, // South East
					{
							-79620, 110177, -4895, -1, 18050
					},

					{
							-78825, 110182, -4895, -1, 18052
					},
					{
							-78238, 110182, -4895, -1, 18053
					}, // North East
					{
							-78266, 110218, -4895, -1, 18054
					},

					{
							-78275, 108883, -4895, -1, 18055
					},
					{
							-78267, 108839, -4895, -1, 18057
					}, // North West
					{
							-78241, 108871, -4895, -1, 18058
					},

					// Archers and Marksmen \\
					{
							-79394, 109538, -4895, -1, 18051
					},
					{
							-78929, 109992, -4895, -1, 18051
					},
					{
							-78454, 109538, -4895, -1, 18056
					},
					{
							-78929, 109053, -4895, -1, 18056
					}
			}
	};

	/** The Constant FESTIVAL_DUSK_PRIMARY_SPAWNS. */
	protected static final int[][][] FESTIVAL_DUSK_PRIMARY_SPAWNS =
	{
			{
					/* Level 31 and Below - Offering of the Branded */
					{
							-76542, 89653, -5151, -1, 18009
					},
					{
							-76509, 89637, -5151, -1, 18010
					},
					{
							-76548, 89614, -5151, -1, 18010
					},

					{
							-76539, 88326, -5151, -1, 18009
					},
					{
							-76512, 88289, -5151, -1, 18010
					},
					{
							-76546, 88287, -5151, -1, 18010
					},

					{
							-77879, 88308, -5151, -1, 18012
					},
					{
							-77886, 88310, -5151, -1, 18013
					},
					{
							-77879, 88278, -5151, -1, 18014
					},

					{
							-77857, 89605, -5151, -1, 18015
					},
					{
							-77858, 89658, -5151, -1, 18017
					},
					{
							-77891, 89633, -5151, -1, 18018
					},

					// Archers and Marksmen \\
					{
							-76728, 88962, -5151, -1, 18011
					},
					{
							-77194, 88494, -5151, -1, 18011
					},
					{
							-77660, 88896, -5151, -1, 18016
					},
					{
							-77195, 89438, -5151, -1, 18016
					}
			},
			{
					/* Level 42 and Below - Apostate's Offering */
					{
							-77585, 84650, -5151, -1, 18019
					},
					{
							-77628, 84643, -5151, -1, 18020
					},
					{
							-77607, 84613, -5151, -1, 18020
					},

					{
							-76603, 85946, -5151, -1, 18019
					},
					{
							-77606, 85994, -5151, -1, 18020
					},
					{
							-77638, 85959, -5151, -1, 18020
					},

					{
							-76301, 85960, -5151, -1, 18022
					},
					{
							-76257, 85972, -5151, -1, 18023
					},
					{
							-76286, 85992, -5151, -1, 18024
					},

					{
							-76281, 84667, -5151, -1, 18025
					},
					{
							-76291, 84611, -5151, -1, 18027
					},
					{
							-76257, 84616, -5151, -1, 18028
					},

					// Archers and Marksmen \\
					{
							-77419, 85307, -5151, -1, 18021
					},
					{
							-76952, 85768, -5151, -1, 18021
					},
					{
							-76477, 85312, -5151, -1, 18026
					},
					{
							-76942, 84832, -5151, -1, 18026
					}
			},
			{
					/* Level 53 and Below - Witch's Offering */
					{
							-74211, 86494, -5151, -1, 18029
					},
					{
							-74200, 86449, -5151, -1, 18030
					},
					{
							-74167, 86464, -5151, -1, 18030
					},

					{
							-75495, 86482, -5151, -1, 18029
					},
					{
							-75540, 86473, -5151, -1, 18030
					},
					{
							-75509, 86445, -5151, -1, 18030
					},

					{
							-75509, 87775, -5151, -1, 18032
					},
					{
							-75518, 87826, -5151, -1, 18033
					},
					{
							-75542, 87780, -5151, -1, 18034
					},

					{
							-74214, 87789, -5151, -1, 18035
					},
					{
							-74169, 87801, -5151, -1, 18037
					},
					{
							-74198, 87827, -5151, -1, 18038
					},

					// Archers and Marksmen \\
					{
							-75324, 87135, -5151, -1, 18031
					},
					{
							-74852, 87606, -5151, -1, 18031
					},
					{
							-74388, 87146, -5151, -1, 18036
					},
					{
							-74856, 86663, -5151, -1, 18036
					}
			},
			{
					/* Level 64 and Below - Dark Omen Offering */
					{
							-79560, 89007, -5151, -1, 18039
					},
					{
							-79521, 89016, -5151, -1, 18040
					},
					{
							-79544, 89047, -5151, -1, 18040
					},

					{
							-79552, 87717, -5151, -1, 18039
					},
					{
							-79552, 87673, -5151, -1, 18040
					},
					{
							-79510, 87702, -5151, -1, 18040
					},

					{
							-80866, 87719, -5151, -1, 18042
					},
					{
							-80897, 87689, -5151, -1, 18043
					},
					{
							-80850, 87685, -5151, -1, 18044
					},

					{
							-80848, 89013, -5151, -1, 18045
					},
					{
							-80887, 89051, -5151, -1, 18047
					},
					{
							-80891, 89004, -5151, -1, 18048
					},

					// Archers and Marksmen \\
					{
							-80205, 87895, -5151, -1, 18041
					},
					{
							-80674, 88350, -5151, -1, 18041
					},
					{
							-80209, 88833, -5151, -1, 18046
					},
					{
							-79743, 88364, -5151, -1, 18046
					}
			},
			{
					/* No Level Limit - Offering of Forbidden Path */
					{
							-80624, 84060, -5151, -1, 18049
					},
					{
							-80621, 84007, -5151, -1, 18050
					},
					{
							-80590, 84039, -5151, -1, 18050
					},

					{
							-80605, 85349, -5151, -1, 18049
					},
					{
							-80639, 85363, -5151, -1, 18050
					},
					{
							-80611, 85385, -5151, -1, 18050
					},

					{
							-79311, 85353, -5151, -1, 18052
					},
					{
							-79277, 85384, -5151, -1, 18053
					},
					{
							-79273, 85539, -5151, -1, 18054
					},

					{
							-79297, 84054, -5151, -1, 18055
					},
					{
							-79285, 84006, -5151, -1, 18057
					},
					{
							-79260, 84040, -5151, -1, 18058
					},

					// Archers and Marksmen \\
					{
							-79945, 85171, -5151, -1, 18051
					},
					{
							-79489, 84707, -5151, -1, 18051
					},
					{
							-79952, 84222, -5151, -1, 18056
					},
					{
							-80423, 84703, -5151, -1, 18056
					}
			}
	};

	/** The Constant FESTIVAL_DAWN_SECONDARY_SPAWNS. */
	protected static final int[][][] FESTIVAL_DAWN_SECONDARY_SPAWNS =
	{
			{
					/* 31 and Below */
					{
							-78757, 112834, -4895, -1, 18016
					},
					{
							-78581, 112834, -4895, -1, 18016
					},

					{
							-78822, 112526, -4895, -1, 18011
					},
					{
							-78822, 113702, -4895, -1, 18011
					},
					{
							-78822, 113874, -4895, -1, 18011
					},

					{
							-79524, 113546, -4895, -1, 18011
					},
					{
							-79693, 113546, -4895, -1, 18011
					},
					{
							-79858, 113546, -4895, -1, 18011
					},

					{
							-79545, 112757, -4895, -1, 18016
					},
					{
							-79545, 112586, -4895, -1, 18016
					},
			},
			{
					/* 42 and Below */
					{
							-75565, 110580, -4895, -1, 18026
					},
					{
							-75565, 110740, -4895, -1, 18026
					},

					{
							-75577, 109776, -4895, -1, 18021
					},
					{
							-75413, 109776, -4895, -1, 18021
					},
					{
							-75237, 109776, -4895, -1, 18021
					},

					{
							-76274, 109468, -4895, -1, 18021
					},
					{
							-76274, 109635, -4895, -1, 18021
					},
					{
							-76274, 109795, -4895, -1, 18021
					},

					{
							-76351, 110500, -4895, -1, 18056
					},
					{
							-76528, 110500, -4895, -1, 18056
					},
			},
			{
					/* 53 and Below */
					{
							-74191, 111527, -4895, -1, 18036
					},
					{
							-74191, 111362, -4895, -1, 18036
					},

					{
							-73495, 111611, -4895, -1, 18031
					},
					{
							-73327, 111611, -4895, -1, 18031
					},
					{
							-73154, 111611, -4895, -1, 18031
					},

					{
							-73473, 112301, -4895, -1, 18031
					},
					{
							-73473, 112475, -4895, -1, 18031
					},
					{
							-73473, 112649, -4895, -1, 18031
					},

					{
							-74270, 112326, -4895, -1, 18036
					},
					{
							-74443, 112326, -4895, -1, 18036
					},
			},
			{
					/* 64 and Below */
					{
							-75738, 113439, -4895, -1, 18046
					},
					{
							-75571, 113439, -4895, -1, 18046
					},

					{
							-75824, 114141, -4895, -1, 18041
					},
					{
							-75824, 114309, -4895, -1, 18041
					},
					{
							-75824, 114477, -4895, -1, 18041
					},

					{
							-76513, 114158, -4895, -1, 18041
					},
					{
							-76683, 114158, -4895, -1, 18041
					},
					{
							-76857, 114158, -4895, -1, 18041
					},

					{
							-76535, 113357, -4895, -1, 18056
					},
					{
							-76535, 113190, -4895, -1, 18056
					},
			},
			{
					/* No Level Limit */
					{
							-79350, 109894, -4895, -1, 18056
					},
					{
							-79534, 109894, -4895, -1, 18056
					},

					{
							-79285, 109187, -4895, -1, 18051
					},
					{
							-79285, 109019, -4895, -1, 18051
					},
					{
							-79285, 108860, -4895, -1, 18051
					},

					{
							-78587, 109172, -4895, -1, 18051
					},
					{
							-78415, 109172, -4895, -1, 18051
					},
					{
							-78249, 109172, -4895, -1, 18051
					},

					{
							-78575, 109961, -4895, -1, 18056
					},
					{
							-78575, 110130, -4895, -1, 18056
					},
			}
	};

	/** The Constant FESTIVAL_DUSK_SECONDARY_SPAWNS. */
	protected static final int[][][] FESTIVAL_DUSK_SECONDARY_SPAWNS =
	{
			{
					/* 31 and Below */
					{
							-76844, 89304, -5151, -1, 18011
					},
					{
							-76844, 89479, -5151, -1, 18011
					},
					{
							-76844, 89649, -5151, -1, 18011
					},

					{
							-77544, 89326, -5151, -1, 18011
					},
					{
							-77716, 89326, -5151, -1, 18011
					},
					{
							-77881, 89326, -5151, -1, 18011
					},

					{
							-77561, 88530, -5151, -1, 18016
					},
					{
							-77561, 88364, -5151, -1, 18016
					},

					{
							-76762, 88615, -5151, -1, 18016
					},
					{
							-76594, 88615, -5151, -1, 18016
					},
			},
			{
					/* 42 and Below */
					{
							-77307, 84969, -5151, -1, 18021
					},
					{
							-77307, 84795, -5151, -1, 18021
					},
					{
							-77307, 84623, -5151, -1, 18021
					},

					{
							-76614, 84944, -5151, -1, 18021
					},
					{
							-76433, 84944, -5151, -1, 18021
					},
					{
							-7626 - 1, 84944, -5151, -1, 18021
					},

					{
							-76594, 85745, -5151, -1, 18026
					},
					{
							-76594, 85910, -5151, -1, 18026
					},

					{
							-77384, 85660, -5151, -1, 18026
					},
					{
							-77555, 85660, -5151, -1, 18026
					},
			},
			{
					/* 53 and Below */
					{
							-74517, 86782, -5151, -1, 18031
					},
					{
							-74344, 86782, -5151, -1, 18031
					},
					{
							-74185, 86782, -5151, -1, 18031
					},

					{
							-74496, 87464, -5151, -1, 18031
					},
					{
							-74496, 87636, -5151, -1, 18031
					},
					{
							-74496, 87815, -5151, -1, 18031
					},

					{
							-75298, 87497, -5151, -1, 18036
					},
					{
							-75460, 87497, -5151, -1, 18036
					},

					{
							-75219, 86712, -5151, -1, 18036
					},
					{
							-75219, 86531, -5151, -1, 18036
					},
			},
			{
					/* 64 and Below */
					{
							-79851, 88703, -5151, -1, 18041
					},
					{
							-79851, 88868, -5151, -1, 18041
					},
					{
							-79851, 89040, -5151, -1, 18041
					},

					{
							-80548, 88722, -5151, -1, 18041
					},
					{
							-80711, 88722, -5151, -1, 18041
					},
					{
							-80883, 88722, -5151, -1, 18041
					},

					{
							-80565, 87916, -5151, -1, 18046
					},
					{
							-80565, 87752, -5151, -1, 18046
					},

					{
							-79779, 87996, -5151, -1, 18046
					},
					{
							-79613, 87996, -5151, -1, 18046
					},
			},
			{
					/* No Level Limit */
					{
							-79271, 84330, -5151, -1, 18051
					},
					{
							-79448, 84330, -5151, -1, 18051
					},
					{
							-79601, 84330, -5151, -1, 18051
					},

					{
							-80311, 84367, -5151, -1, 18051
					},
					{
							-80311, 84196, -5151, -1, 18051
					},
					{
							-80311, 84015, -5151, -1, 18051
					},

					{
							-80556, 85049, -5151, -1, 18056
					},
					{
							-80384, 85049, -5151, -1, 18056
					},

					{
							-79598, 85127, -5151, -1, 18056
					},
					{
							-79598, 85303, -5151, -1, 18056
					},
			}
	};

	/** The Constant FESTIVAL_DAWN_CHEST_SPAWNS. */
	protected static final int[][][] FESTIVAL_DAWN_CHEST_SPAWNS =
	{
			{
					/* Level 31 and Below */
					{
							-78999, 112957, -4927, -1, 18109
					},
					{
							-79153, 112873, -4927, -1, 18109
					},
					{
							-79256, 112873, -4927, -1, 18109
					},
					{
							-79368, 112957, -4927, -1, 18109
					},

					{
							-79481, 113124, -4927, -1, 18109
					},
					{
							-79481, 113275, -4927, -1, 18109
					},

					{
							-79364, 113398, -4927, -1, 18109
					},
					{
							-79213, 113500, -4927, -1, 18109
					},
					{
							-79099, 113500, -4927, -1, 18109
					},
					{
							-78960, 113398, -4927, -1, 18109
					},

					{
							-78882, 113235, -4927, -1, 18109
					},
					{
							-78882, 113099, -4927, -1, 18109
					},
			},
			{
					/* Level 42 and Below */
					{
							-76119, 110383, -4927, -1, 18110
					},
					{
							-75980, 110442, -4927, -1, 18110
					},
					{
							-75848, 110442, -4927, -1, 18110
					},
					{
							-75720, 110383, -4927, -1, 18110
					},

					{
							-75625, 110195, -4927, -1, 18110
					},
					{
							-75625, 110063, -4927, -1, 18110
					},

					{
							-75722, 109908, -4927, -1, 18110
					},
					{
							-75863, 109832, -4927, -1, 18110
					},
					{
							-75989, 109832, -4927, -1, 18110
					},
					{
							-76130, 109908, -4927, -1, 18110
					},

					{
							-76230, 110079, -4927, -1, 18110
					},
					{
							-76230, 110215, -4927, -1, 18110
					},
			},
			{
					/* Level 53 and Below */
					{
							-74055, 111781, -4927, -1, 18111
					},
					{
							-74144, 111938, -4927, -1, 18111
					},
					{
							-74144, 112075, -4927, -1, 18111
					},
					{
							-74055, 112173, -4927, -1, 18111
					},

					{
							-73885, 112289, -4927, -1, 18111
					},
					{
							-73756, 112289, -4927, -1, 18111
					},

					{
							-73574, 112141, -4927, -1, 18111
					},
					{
							-73511, 112040, -4927, -1, 18111
					},
					{
							-73511, 111912, -4927, -1, 18111
					},
					{
							-73574, 111772, -4927, -1, 18111
					},

					{
							-73767, 111669, -4927, -1, 18111
					},
					{
							-73899, 111669, -4927, -1, 18111
					},
			},
			{
					/* Level 64 and Below */
					{
							-76008, 113566, -4927, -1, 18112
					},
					{
							-76159, 113485, -4927, -1, 18112
					},
					{
							-76267, 113485, -4927, -1, 18112
					},
					{
							-76386, 113566, -4927, -1, 18112
					},

					{
							-76482, 113748, -4927, -1, 18112
					},
					{
							-76482, 113885, -4927, -1, 18112
					},

					{
							-76371, 114029, -4927, -1, 18112
					},
					{
							-76220, 114118, -4927, -1, 18112
					},
					{
							-76092, 114118, -4927, -1, 18112
					},
					{
							-75975, 114029, -4927, -1, 18112
					},

					{
							-75861, 11385 - 1, -4927, -1, 18112
					},
					{
							-75861, 113713, -4927, -1, 18112
					},
			},
			{
					/* No Level Limit */
					{
							-79100, 109782, -4927, -1, 18113
					},
					{
							-78962, 109853, -4927, -1, 18113
					},
					{
							-78851, 109853, -4927, -1, 18113
					},
					{
							-78721, 109782, -4927, -1, 18113
					},

					{
							-78615, 109596, -4927, -1, 18113
					},
					{
							-78615, 109453, -4927, -1, 18113
					},

					{
							-78746, 109300, -4927, -1, 18113
					},
					{
							-78881, 109203, -4927, -1, 18113
					},
					{
							-79027, 109203, -4927, -1, 18113
					},
					{
							-79159, 109300, -4927, -1, 18113
					},

					{
							-79240, 109480, -4927, -1, 18113
					},
					{
							-79240, 109615, -4927, -1, 18113
					},
			}
	};

	/** The Constant FESTIVAL_DUSK_CHEST_SPAWNS. */
	protected static final int[][][] FESTIVAL_DUSK_CHEST_SPAWNS =
	{
			{
					/* Level 31 and Below */
					{
							-77016, 88726, -5183, -1, 18114
					},
					{
							-77136, 88646, -5183, -1, 18114
					},
					{
							-77247, 88646, -5183, -1, 18114
					},
					{
							-77380, 88726, -5183, -1, 18114
					},

					{
							-77512, 88883, -5183, -1, 18114
					},
					{
							-77512, 89053, -5183, -1, 18114
					},

					{
							-77378, 89287, -5183, -1, 18114
					},
					{
							-77254, 89238, -5183, -1, 18114
					},
					{
							-77095, 89238, -5183, -1, 18114
					},
					{
							-76996, 89287, -5183, -1, 18114
					},

					{
							-76901, 89025, -5183, -1, 18114
					},
					{
							-76901, 88891, -5183, -1, 18114
					},
			},
			{
					/* Level 42 and Below */
					{
							-77128, 85553, -5183, -1, 18115
					},
					{
							-77036, 85594, -5183, -1, 18115
					},
					{
							-76919, 85594, -5183, -1, 18115
					},
					{
							-76755, 85553, -5183, -1, 18115
					},

					{
							-76635, 85392, -5183, -1, 18115
					},
					{
							-76635, 85216, -5183, -1, 18115
					},

					{
							-76761, 85025, -5183, -1, 18115
					},
					{
							-76908, 85004, -5183, -1, 18115
					},
					{
							-77041, 85004, -5183, -1, 18115
					},
					{
							-77138, 85025, -5183, -1, 18115
					},

					{
							-77268, 85219, -5183, -1, 18115
					},
					{
							-77268, 85410, -5183, -1, 18115
					},
			},
			{
					/* Level 53 and Below */
					{
							-75150, 87303, -5183, -1, 18116
					},
					{
							-75150, 87175, -5183, -1, 18116
					},
					{
							-75150, 87175, -5183, -1, 18116
					},
					{
							-75150, 87303, -5183, -1, 18116
					},

					{
							-74943, 87433, -5183, -1, 18116
					},
					{
							-74767, 87433, -5183, -1, 18116
					},

					{
							-74556, 87306, -5183, -1, 18116
					},
					{
							-74556, 87184, -5183, -1, 18116
					},
					{
							-74556, 87184, -5183, -1, 18116
					},
					{
							-74556, 87306, -5183, -1, 18116
					},

					{
							-74757, 86830, -5183, -1, 18116
					},
					{
							-74927, 86830, -5183, -1, 18116
					},
			},
			{
					/* Level 64 and Below */
					{
							-80010, 88128, -5183, -1, 18117
					},
					{
							-80113, 88066, -5183, -1, 18117
					},
					{
							-80220, 88066, -5183, -1, 18117
					},
					{
							-80359, 88128, -5183, -1, 18117
					},

					{
							-80467, 88267, -5183, -1, 18117
					},
					{
							-80467, 88436, -5183, -1, 18117
					},

					{
							-80381, 88639, -5183, -1, 18117
					},
					{
							-80278, 88577, -5183, -1, 18117
					},
					{
							-80142, 88577, -5183, -1, 18117
					},
					{
							-80028, 88639, -5183, -1, 18117
					},

					{
							-79915, 88466, -5183, -1, 18117
					},
					{
							-79915, 88322, -5183, -1, 18117
					},
			},
			{
					/* No Level Limit */
					{
							-80153, 84947, -5183, -1, 18118
					},
					{
							-80003, 84962, -5183, -1, 18118
					},
					{
							-79848, 84962, -5183, -1, 18118
					},
					{
							-79742, 84947, -5183, -1, 18118
					},

					{
							-79668, 84772, -5183, -1, 18118
					},
					{
							-79668, 84619, -5183, -1, 18118
					},

					{
							-79772, 84471, -5183, -1, 18118
					},
					{
							-79888, 84414, -5183, -1, 18118
					},
					{
							-80023, 84414, -5183, -1, 18118
					},
					{
							-80166, 84471, -5183, -1, 18118
					},

					{
							-80253, 84600, -5183, -1, 18118
					},
					{
							-80253, 84780, -5183, -1, 18118
					},
			}
	};

	//////////////////////// \\\\\\\\\\\\\\\\\\\\\\\\\\

	/** The _manager instance. */
	protected FestivalManager _managerInstance;
	
	/** The _manager scheduled task. */
	protected ScheduledFuture<?> _managerScheduledTask;

	/** The _signs cycle. */
	protected int _signsCycle = SevenSigns.getInstance().getCurrentCycle();
	
	/** The _festival cycle. */
	protected int _festivalCycle;
	
	/** The _next festival cycle start. */
	protected long _nextFestivalCycleStart;
	
	/** The _next festival start. */
	protected long _nextFestivalStart;
	
	/** The _festival initialized. */
	protected boolean _festivalInitialized;
	
	/** The _festival in progress. */
	protected boolean _festivalInProgress;
	
	/** The _accumulated bonuses. */
	protected List<Integer> _accumulatedBonuses; // The total bonus available (in Ancient Adena)

	/** The _dawn chat guide. */
	private L2NpcInstance _dawnChatGuide;
	
	/** The _dusk chat guide. */
	private L2NpcInstance _duskChatGuide;

	/** The _dawn festival participants. */
	protected Map<Integer, List<L2PcInstance>> _dawnFestivalParticipants;
	
	/** The _dusk festival participants. */
	protected Map<Integer, List<L2PcInstance>> _duskFestivalParticipants;

	/** The _dawn previous participants. */
	protected Map<Integer, List<L2PcInstance>> _dawnPreviousParticipants;
	
	/** The _dusk previous participants. */
	protected Map<Integer, List<L2PcInstance>> _duskPreviousParticipants;

	/** The _dawn festival scores. */
	private Map<Integer, Integer> _dawnFestivalScores;
	
	/** The _dusk festival scores. */
	private Map<Integer, Integer> _duskFestivalScores;

	/**
	 * _festivalData is essentially an instance of the seven_signs_festival table and should be treated as such. Data is
	 * initially accessed by the related Seven Signs cycle, with _signsCycle representing data for the current round of
	 * Festivals. The actual table data is stored as a series of StatsSet constructs. These are accessed by the use of
	 * an offset based on the number of festivals, thus: offset = FESTIVAL_COUNT + festivalId (Data for Dawn is always
	 * accessed by offset > FESTIVAL_COUNT)
	 */
	private Map<Integer, Map<Integer, StatsSet>> _festivalData;

	/**
	 * Instantiates a new seven signs festival.
	 */
	public SevenSignsFestival()
	{
		_accumulatedBonuses = new FastList<Integer>();

		_dawnFestivalParticipants = new FastMap<Integer, List<L2PcInstance>>();
		_dawnPreviousParticipants = new FastMap<Integer, List<L2PcInstance>>();
		_dawnFestivalScores = new FastMap<Integer, Integer>();

		_duskFestivalParticipants = new FastMap<Integer, List<L2PcInstance>>();
		_duskPreviousParticipants = new FastMap<Integer, List<L2PcInstance>>();
		_duskFestivalScores = new FastMap<Integer, Integer>();

		_festivalData = new FastMap<Integer, Map<Integer, StatsSet>>();

		restoreFestivalData();
		ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RestoreStatus(), 7200000, 10800000);

		if(SevenSigns.getInstance().isSealValidationPeriod())
		{
			_log.info("SevenSignsFestival: Initialization bypassed due to Seal Validation in effect.");
			return;
		}

		L2Spawn.addSpawnListener(this);
		startFestivalManager();
	}

	/**
	 * Gets the single instance of SevenSignsFestival.
	 *
	 * @return single instance of SevenSignsFestival
	 */
	public static SevenSignsFestival getInstance()
	{
		if(_instance == null)
		{
			_instance = new SevenSignsFestival();
		}

		return _instance;
	}

	/**
	 * Returns the associated name (level range) to a given festival ID.
	 *
	 * @param festivalID the festival id
	 * @return String festivalName
	 */
	public static final String getFestivalName(int festivalID)
	{
		String festivalName;

		switch(festivalID)
		{
			case FESTIVAL_LEVEL_MAX_FOR_31:
				festivalName = "Level 31 or lower";
				break;
			case FESTIVAL_LEVEL_MAX_FOR_42:
				festivalName = "Level 42 or lower";
				break;
			case FESTIVAL_LEVEL_MAX_FOR_53:
				festivalName = "Level 53 or lower";
				break;
			case FESTIVAL_LEVEL_MAX_FOR_64:
				festivalName = "Level 64 or lower";
				break;
			default:
				festivalName = "No Level Limit";
				break;
		}

		return festivalName;
	}

	/**
	 * Returns the maximum allowed player level for the given festival type.
	 *
	 * @param festivalId the festival id
	 * @return int maxLevel
	 */
	public static final int getMaxLevelForFestival(int festivalId)
	{
		int maxLevel = ExperienceData.getInstance().getMaxLevel() - 1;

		switch(festivalId)
		{
			case SevenSignsFestival.FESTIVAL_LEVEL_MAX_FOR_31:
				maxLevel = 31;
				break;
			case SevenSignsFestival.FESTIVAL_LEVEL_MAX_FOR_42:
				maxLevel = 42;
				break;
			case SevenSignsFestival.FESTIVAL_LEVEL_MAX_FOR_53:
				maxLevel = 53;
				break;
			case SevenSignsFestival.FESTIVAL_LEVEL_MAX_FOR_64:
				maxLevel = 64;
				break;
		}

		return maxLevel;
	}

	/**
	 * Returns true if the monster ID given is of an archer/marksman type.
	 *
	 * @param npcId the npc id
	 * @return boolean isArcher
	 */
	protected static final boolean isFestivalArcher(int npcId)
	{
		if(npcId < 18009 || npcId > 18108)
			return false;

		int identifier = npcId % 10;
		return identifier == 4 || identifier == 9;
	}

	/**
	 * Returns true if the monster ID given is a festival chest.
	 *
	 * @param npcId the npc id
	 * @return boolean isChest
	 */
	protected static final boolean isFestivalChest(int npcId)
	{
		return npcId < 18109 || npcId > 18118;
	}

	/**
	 * Primarily used to terminate the Festival Manager, when the Seven Signs period changes.
	 * 
	 * @return ScheduledFuture festManagerScheduler
	 */
	protected final ScheduledFuture<?> getFestivalManagerSchedule()
	{
		if(_managerScheduledTask == null)
		{
			startFestivalManager();
		}

		return _managerScheduledTask;
	}

	/**
	 * Used to start the Festival Manager, if the current period is not Seal Validation.
	 */
	protected void startFestivalManager()
	{
		// Start the Festival Manager for the first time after the server has started
		// at the specified time, then invoke it automatically after every cycle.
		FestivalManager fm = new FestivalManager();
		setNextFestivalStart(Config.ALT_FESTIVAL_MANAGER_START + FESTIVAL_SIGNUP_TIME);
		_managerScheduledTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(fm, Config.ALT_FESTIVAL_MANAGER_START, Config.ALT_FESTIVAL_CYCLE_LENGTH);

		fm = null;
		_log.info("SevenSignsFestival: The first Festival of Darkness cycle begins in " + Config.ALT_FESTIVAL_MANAGER_START / 60000 + " minute(s).");
	}

	/**
	 * Restores saved festival data, basic settings from the properties file and past high score data from the database.
	 *
	 */
	protected void restoreFestivalData()
	{
		Connection con = null;

		if(Config.DEBUG)
		{
			_log.info("SevenSignsFestival: Restoring festival data. Current SS Cycle: " + _signsCycle);
		}

		try
		{
			con = L2DatabaseFactory.getInstance().getConnection(false);
			PreparedStatement statement = con.prepareStatement("SELECT festivalId, cabal, cycle, date, score, members FROM seven_signs_festival");
			ResultSet rset = statement.executeQuery();

			while(rset.next())
			{
				int festivalCycle = rset.getInt("cycle");
				int festivalId = rset.getInt("festivalId");
				String cabal = rset.getString("cabal");

				StatsSet festivalDat = new StatsSet();
				festivalDat.set("festivalId", festivalId);
				festivalDat.set("cabal", cabal);
				festivalDat.set("cycle", festivalCycle);
				festivalDat.set("date", rset.getString("date"));
				festivalDat.set("score", rset.getInt("score"));
				festivalDat.set("members", rset.getString("members"));

				if(Config.DEBUG)
				{
					_log.info("SevenSignsFestival: Loaded data from DB for (Cycle = " + festivalCycle + ", Oracle = " + cabal + ", Festival = " + getFestivalName(festivalId));
				}

				if(cabal.equals("dawn"))
				{
					festivalId += FESTIVAL_COUNT;
				}

				cabal = null;

				Map<Integer, StatsSet> tempData = _festivalData.get(festivalCycle);

				if(tempData == null)
				{
					tempData = new FastMap<Integer, StatsSet>();
				}

				tempData.put(festivalId, festivalDat);
				_festivalData.put(festivalCycle, tempData);
				tempData = null;
			}

			rset.close();
			statement.close();

			rset = null;
			statement = null;

			String query = "SELECT festival_cycle, ";

			for(int i = 0; i < FESTIVAL_COUNT - 1; i++)
			{
				query += "accumulated_bonus" + String.valueOf(i) + ", ";
			}
			query += "accumulated_bonus" + String.valueOf(FESTIVAL_COUNT - 1) + " ";
			query += "FROM seven_signs_status WHERE id=0";

			statement = con.prepareStatement(query);
			rset = statement.executeQuery();

			while(rset.next())
			{
				_festivalCycle = rset.getInt("festival_cycle");

				for(int i = 0; i < FESTIVAL_COUNT; i++)
				{
					_accumulatedBonuses.add(i, rset.getInt("accumulated_bonus" + String.valueOf(i)));
				}
			}

			query = null;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Loaded data from database.");
			}
			
			rset.close();
			statement.close();
			rset = null;
			statement = null;
		}
		catch(SQLException e)
		{
			if(Config.ENABLE_ALL_EXCEPTIONS)
				e.printStackTrace();
			
			_log.severe("SevenSignsFestival: Failed to load configuration: " + e);
		}
		finally
		{
			CloseUtil.close(con);
			con = null;
		}
	}

	/**
	 * Stores current festival data, basic settings to the properties file and past high score data to the database. If
	 * updateSettings = true, then all Seven Signs data is updated in the database.
	 *
	 * @param updateSettings the update settings
	 */
	public void saveFestivalData(boolean updateSettings)
	{
		Connection con = null;

		if(Config.DEBUG)
		{
			_log.info("SevenSignsFestival: Saving festival data to disk.");
		}

		try
		{
			con = L2DatabaseFactory.getInstance().getConnection(false);
			PreparedStatement statement = null;
			
			for(Map<Integer, StatsSet> currCycleData : _festivalData.values())
			{
				for(StatsSet festivalDat : currCycleData.values())
				{
					int festivalCycle = festivalDat.getInteger("cycle");
					int festivalId = festivalDat.getInteger("festivalId");
					String cabal = festivalDat.getString("cabal");

					// Try to update an existing record.
					statement = con.prepareStatement("UPDATE seven_signs_festival SET date=?, score=?, members=? WHERE cycle=? AND cabal=? AND festivalId=?");
					statement.setLong(1, Long.valueOf(festivalDat.getString("date")));
					statement.setInt(2, festivalDat.getInteger("score"));
					statement.setString(3, festivalDat.getString("members"));
					statement.setInt(4, festivalCycle);
					statement.setString(5, cabal);
					statement.setInt(6, festivalId);

					// If there was no record to update, assume it doesn't exist and add a new one,
					// otherwise continue with the next record to store.
					if(statement.executeUpdate() > 0)
					{
						if(Config.DEBUG)
						{
							_log.info("SevenSignsFestival: Updated data in DB (Cycle = " + festivalCycle + ", Cabal = " + cabal + ", FestID = " + festivalId + ")");
						}

						statement.close();
						continue;
					}

					statement.close();

					statement = con.prepareStatement("INSERT INTO seven_signs_festival (festivalId, cabal, cycle, date, score, members) VALUES (?,?,?,?,?,?)");
					statement.setInt(1, festivalId);
					statement.setString(2, cabal);
					statement.setInt(3, festivalCycle);
					statement.setLong(4, Long.valueOf(festivalDat.getString("date")));
					statement.setInt(5, festivalDat.getInteger("score"));
					statement.setString(6, festivalDat.getString("members"));
					statement.execute();
					statement.close();
					statement = null;

					if(Config.DEBUG)
					{
						_log.info("SevenSignsFestival: Inserted data in DB (Cycle = " + festivalCycle + ", Cabal = " + cabal + ", FestID = " + festivalId + ")");
					}
					cabal = null;
				}
			}

			// Updates Seven Signs DB data also, so call only if really necessary.
			if(updateSettings)
			{
				SevenSigns.getInstance().saveSevenSignsData(null, true);
			}
		}
		catch(SQLException e)
		{
			if(Config.ENABLE_ALL_EXCEPTIONS)
				e.printStackTrace();
			
			_log.severe("SevenSignsFestival: Failed to save configuration: " + e);
		}
		finally
		{
			CloseUtil.close(con);
			con = null;
		}
	}

	/**
	 * If a clan member is a member of the highest-ranked party in the Festival of Darkness, 100 points are added per
	 * member.
	 */
	protected void rewardHighRanked()
	{
		String[] partyMembers;
		StatsSet overallData = getOverallHighestScoreData(FESTIVAL_LEVEL_MAX_FOR_31);
		if(overallData != null)
		{
			partyMembers = overallData.getString("members").split(",");
			for(String partyMemberName : partyMembers)
			{
				addReputationPointsForPartyMemberClan(partyMemberName);
			}
			partyMembers = null;
		}

		overallData = getOverallHighestScoreData(FESTIVAL_LEVEL_MAX_FOR_42);
		if(overallData != null)
		{
			partyMembers = overallData.getString("members").split(",");
			for(String partyMemberName : partyMembers)
			{
				addReputationPointsForPartyMemberClan(partyMemberName);
			}
			partyMembers = null;
		}

		overallData = getOverallHighestScoreData(FESTIVAL_LEVEL_MAX_FOR_53);
		if(overallData != null)
		{
			partyMembers = overallData.getString("members").split(",");
			for(String partyMemberName : partyMembers)
			{
				addReputationPointsForPartyMemberClan(partyMemberName);
			}
			partyMembers = null;
		}

		overallData = getOverallHighestScoreData(FESTIVAL_LEVEL_MAX_FOR_64);
		if(overallData != null)
		{
			partyMembers = overallData.getString("members").split(",");
			for(String partyMemberName : partyMembers)
			{
				addReputationPointsForPartyMemberClan(partyMemberName);
			}
			partyMembers = null;
		}

		overallData = getOverallHighestScoreData(FESTIVAL_LEVEL_MAX_FOR_NONE);
		if(overallData != null)
		{
			partyMembers = overallData.getString("members").split(",");
			for(String partyMemberName : partyMembers)
			{
				addReputationPointsForPartyMemberClan(partyMemberName);
			}
			partyMembers = null;
		}
		overallData = null;
		partyMembers = null;
	}

	/**
	 * Adds the reputation points for party member clan.
	 *
	 * @param partyMemberName the party member name
	 */
	private void addReputationPointsForPartyMemberClan(String partyMemberName)
	{
		L2PcInstance player = L2World.getInstance().getPlayer(partyMemberName);
		if(player != null)
		{
			if(player.getClan() != null)
			{
				player.getClan().setReputationScore(player.getClan().getReputationScore() + 100, true);
				player.getClan().broadcastToOnlineMembers(new PledgeShowInfoUpdate(player.getClan()));
				SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION);
				sm.addString(partyMemberName);
				sm.addNumber(100);
				player.getClan().broadcastToOnlineMembers(sm);
				sm = null;
			}
		}
		else
		{
			Connection con = null;

			try
			{
				con = L2DatabaseFactory.getInstance().getConnection(false);
				PreparedStatement statement = con.prepareStatement(GET_CLAN_NAME);
				statement.setString(1, partyMemberName);
				ResultSet rset = statement.executeQuery();
				if(rset.next())
				{
					String clanName = rset.getString("clan_name");
					if(clanName != null)
					{
						L2Clan clan = ClanTable.getInstance().getClanByName(clanName);
						if(clan != null)
						{
							clan.setReputationScore(clan.getReputationScore() + 100, true);
							clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
							SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_WAS_IN_HIGHEST_RANKED_PARTY_IN_FESTIVAL_OF_DARKNESS_AND_GAINED_S2_REPUTATION);
							sm.addString(partyMemberName);
							sm.addNumber(100);
							clan.broadcastToOnlineMembers(sm);
							sm = null;
						}
						clan = null;
					}
					clanName = null;
				}

				rset.close();
				statement.close();

				rset = null;
				statement = null;
			}
			catch(Exception e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
				
				_log.warning("could not get clan name of " + partyMemberName + ": " + e);
			}
			finally
			{
				CloseUtil.close(con);
				con = null;
			}
		}
	}

	/**
	 * Used to reset all festival data at the beginning of a new quest event period.
	 *
	 * @param updateSettings the update settings
	 */
	protected void resetFestivalData(boolean updateSettings)
	{
		_festivalCycle = 0;
		_signsCycle = SevenSigns.getInstance().getCurrentCycle();

		// Set all accumulated bonuses back to 0.
		for(int i = 0; i < FESTIVAL_COUNT; i++)
		{
			_accumulatedBonuses.set(i, 0);
		}

		_dawnFestivalParticipants.clear();
		_dawnPreviousParticipants.clear();
		_dawnFestivalScores.clear();

		_duskFestivalParticipants.clear();
		_duskPreviousParticipants.clear();
		_duskFestivalScores.clear();

		// Set up a new data set for the current cycle of festivals
		Map<Integer, StatsSet> newData = new FastMap<Integer, StatsSet>();

		for(int i = 0; i < FESTIVAL_COUNT * 2; i++)
		{
			int festivalId = i;

			if(i >= FESTIVAL_COUNT)
			{
				festivalId -= FESTIVAL_COUNT;
			}

			// Create a new StatsSet with "default" data for Dusk
			StatsSet tempStats = new StatsSet();
			tempStats.set("festivalId", festivalId);
			tempStats.set("cycle", _signsCycle);
			tempStats.set("date", "0");
			tempStats.set("score", 0);
			tempStats.set("members", "");

			if(i >= FESTIVAL_COUNT)
			{
				tempStats.set("cabal", SevenSigns.getCabalShortName(SevenSigns.CABAL_DAWN));
			}
			else
			{
				tempStats.set("cabal", SevenSigns.getCabalShortName(SevenSigns.CABAL_DUSK));
			}

			newData.put(i, tempStats);
		}

		// Add the newly created cycle data to the existing festival data, and
		// subsequently save it to the database.
		_festivalData.put(_signsCycle, newData);
		
		newData = null;
		
		saveFestivalData(updateSettings);

		// Remove any unused blood offerings from online players.
		for(L2PcInstance onlinePlayer : L2World.getInstance().getAllPlayers())
		{
			try
			{
				L2ItemInstance bloodOfferings = onlinePlayer.getInventory().getItemByItemId(FESTIVAL_OFFERING_ID);

				if(bloodOfferings != null)
				{
					onlinePlayer.destroyItem("SevenSigns", bloodOfferings, null, false);
				}
				bloodOfferings = null;
			}
			catch(NullPointerException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}
		}

		_log.info("SevenSignsFestival: Reinitialized engine for next competition period.");
	}

	/**
	 * Gets the current festival cycle.
	 *
	 * @return the current festival cycle
	 */
	public final int getCurrentFestivalCycle()
	{
		return _festivalCycle;
	}

	/**
	 * Checks if is festival initialized.
	 *
	 * @return true, if is festival initialized
	 */
	public final boolean isFestivalInitialized()
	{
		return _festivalInitialized;
	}

	/**
	 * Checks if is festival in progress.
	 *
	 * @return true, if is festival in progress
	 */
	public final boolean isFestivalInProgress()
	{
		return _festivalInProgress;
	}

	/**
	 * Sets the next cycle start.
	 */
	public void setNextCycleStart()
	{
		_nextFestivalCycleStart = System.currentTimeMillis() + Config.ALT_FESTIVAL_CYCLE_LENGTH;
	}

	/**
	 * Sets the next festival start.
	 *
	 * @param milliFromNow the new next festival start
	 */
	public void setNextFestivalStart(long milliFromNow)
	{
		_nextFestivalStart = System.currentTimeMillis() + milliFromNow;
	}

	/**
	 * Gets the mins to next cycle.
	 *
	 * @return the mins to next cycle
	 */
	public final int getMinsToNextCycle()
	{
		if(SevenSigns.getInstance().isSealValidationPeriod())
			return -1;

		return Math.round((_nextFestivalCycleStart - System.currentTimeMillis()) / 60000);
	}

	/**
	 * Gets the mins to next festival.
	 *
	 * @return the mins to next festival
	 */
	public final int getMinsToNextFestival()
	{
		if(SevenSigns.getInstance().isSealValidationPeriod())
			return -1;

		return Math.round((_nextFestivalStart - System.currentTimeMillis()) / 60000) + 1;
	}

	/**
	 * Gets the time to next festival start.
	 *
	 * @return the time to next festival start
	 */
	public final String getTimeToNextFestivalStart()
	{
		if(SevenSigns.getInstance().isSealValidationPeriod())
			return "<font color=\"FF0000\">This is the Seal Validation period. Festivals will resume next week.</font>";

		return "<font color=\"FF0000\">The next festival will begin in " + getMinsToNextFestival() + " minute(s).</font>";
	}

	/**
	 * Returns the current festival ID and oracle ID that the specified player is in, but will return the default of
	 * {-1, -1} if the player is not found as a participant.
	 *
	 * @param player the player
	 * @return int[] playerFestivalInfo
	 */
	public final int[] getFestivalForPlayer(L2PcInstance player)
	{
		int[] playerFestivalInfo =
		{
				-1, -1
		};
		int festivalId = 0;

		while(festivalId < FESTIVAL_COUNT)
		{
			List<L2PcInstance> participants = _dawnFestivalParticipants.get(festivalId);

			// If there are no participants in this festival, move on to the next.
			if(participants != null && participants.contains(player))
			{
				playerFestivalInfo[0] = SevenSigns.CABAL_DAWN;
				playerFestivalInfo[1] = festivalId;

				return playerFestivalInfo;
			}

			festivalId++;

			participants = _duskFestivalParticipants.get(festivalId);

			if(participants != null && participants.contains(player))
			{
				playerFestivalInfo[0] = SevenSigns.CABAL_DUSK;
				playerFestivalInfo[1] = festivalId;

				return playerFestivalInfo;
			}
			participants = null;

			festivalId++;
		}

		// Return default data if the player is not found as a participant.
		return playerFestivalInfo;
	}

	/**
	 * Checks if is player participant.
	 *
	 * @param player the player
	 * @return true, if is player participant
	 */
	public final boolean isPlayerParticipant(L2PcInstance player)
	{
		if(SevenSigns.getInstance().isSealValidationPeriod())
			return false;

		if(_managerInstance == null)
			return false;

		for(List<L2PcInstance> participants : _dawnFestivalParticipants.values())
			if(participants.contains(player))
				return true;

		for(List<L2PcInstance> participants : _duskFestivalParticipants.values())
			if(participants.contains(player))
				return true;

		return false;
	}

	/**
	 * Gets the participants.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return the participants
	 */
	public final List<L2PcInstance> getParticipants(int oracle, int festivalId)
	{
		if(oracle == SevenSigns.CABAL_DAWN)
			return _dawnFestivalParticipants.get(festivalId);

		return _duskFestivalParticipants.get(festivalId);
	}

	/**
	 * Gets the previous participants.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return the previous participants
	 */
	public final List<L2PcInstance> getPreviousParticipants(int oracle, int festivalId)
	{
		if(oracle == SevenSigns.CABAL_DAWN)
			return _dawnPreviousParticipants.get(festivalId);

		return _duskPreviousParticipants.get(festivalId);
	}

	/**
	 * Sets the participants.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @param festivalParty the festival party
	 */
	public void setParticipants(int oracle, int festivalId, L2Party festivalParty)
	{
		List<L2PcInstance> participants = new FastList<L2PcInstance>();

		if(festivalParty != null)
		{
			participants = festivalParty.getPartyMembers();

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: " + festivalParty.getPartyMembers().toString() + " have signed up to the " + SevenSigns.getCabalShortName(oracle) + " " + getFestivalName(festivalId) + " festival.");
			}
		}

		if(oracle == SevenSigns.CABAL_DAWN)
		{
			_dawnFestivalParticipants.put(festivalId, participants);
		}
		else
		{
			_duskFestivalParticipants.put(festivalId, participants);
		}

		participants = null;
	}

	/**
	 * Update participants.
	 *
	 * @param player the player
	 * @param festivalParty the festival party
	 */
	public void updateParticipants(L2PcInstance player, L2Party festivalParty)
	{
		if(!isPlayerParticipant(player))
			return;

		final int[] playerFestInfo = getFestivalForPlayer(player);
		final int oracle = playerFestInfo[0];
		final int festivalId = playerFestInfo[1];

		if(festivalId > -1)
		{
			if(_festivalInitialized)
			{
				L2DarknessFestival festivalInst = _managerInstance.getFestivalInstance(oracle, festivalId);

				if(festivalParty == null)
				{
					for(L2PcInstance partyMember : getParticipants(oracle, festivalId))
					{
						festivalInst.relocatePlayer(partyMember, true);
					}
				}
				else
				{
					festivalInst.relocatePlayer(player, true);
				}

				festivalInst = null;
			}

			setParticipants(oracle, festivalId, festivalParty);
		}
	}

	/**
	 * Gets the final score.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return the final score
	 */
	public final int getFinalScore(int oracle, int festivalId)
	{
		if(oracle == SevenSigns.CABAL_DAWN)
			return _dawnFestivalScores.get(festivalId);

		return _duskFestivalScores.get(festivalId);
	}

	/**
	 * Gets the highest score.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return the highest score
	 */
	public final int getHighestScore(int oracle, int festivalId)
	{
		return getHighestScoreData(oracle, festivalId).getInteger("score");
	}

	/**
	 * Returns a stats set containing the highest score <b>this cycle</b> for the the specified cabal and associated
	 * festival ID.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return StatsSet festivalDat
	 */
	public final StatsSet getHighestScoreData(int oracle, int festivalId)
	{
		int offsetId = festivalId;

		if(oracle == SevenSigns.CABAL_DAWN)
		{
			offsetId += 5;
		}

		// Attempt to retrieve existing score data (if found), otherwise create a
		// new blank data set and display a console warning.
		StatsSet currData = null;

		if(_festivalData!=null && _festivalData.get(_signsCycle)!=null){
			currData = _festivalData.get(_signsCycle).get(offsetId);
		}else{
			currData = new StatsSet();
			currData.set("score", 0);
			currData.set("members", "");

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Data missing for " + SevenSigns.getCabalName(oracle) + ", FestivalID = " + festivalId + " (Current Cycle " + _signsCycle + ")");
			}
		}
		
		return currData;
	}

	/**
	 * Returns a stats set containing the highest ever recorded score data for the specified festival.
	 *
	 * @param festivalId the festival id
	 * @return StatsSet result
	 */
	public final StatsSet getOverallHighestScoreData(int festivalId)
	{
		StatsSet result = null;
		int highestScore = 0;

		for(Map<Integer, StatsSet> currCycleData : _festivalData.values())
		{
			for(StatsSet currFestData : currCycleData.values())
			{
				int currFestID = currFestData.getInteger("festivalId");
				int festivalScore = currFestData.getInteger("score");

				if(currFestID != festivalId)
				{
					continue;
				}

				if(festivalScore > highestScore)
				{
					highestScore = festivalScore;
					result = currFestData;
				}
			}
		}

		return result;
	}

	/**
	 * Set the final score details for the last participants of the specified festival data. Returns <b>true</b> if the
	 * score is higher than that previously recorded <b>this cycle</b>.
	 *
	 * @param player the player
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @param offeringScore the offering score
	 * @return boolean isHighestScore
	 */
	public boolean setFinalScore(L2PcInstance player, int oracle, int festivalId, int offeringScore)
	{
		List<String> partyMembers;

		int currDawnHighScore = getHighestScore(SevenSigns.CABAL_DAWN, festivalId);
		int currDuskHighScore = getHighestScore(SevenSigns.CABAL_DUSK, festivalId);

		int thisCabalHighScore = 0;
		int otherCabalHighScore = 0;

		if(oracle == SevenSigns.CABAL_DAWN)
		{
			thisCabalHighScore = currDawnHighScore;
			otherCabalHighScore = currDuskHighScore;

			_dawnFestivalScores.put(festivalId, offeringScore);
		}
		else
		{
			thisCabalHighScore = currDuskHighScore;
			otherCabalHighScore = currDawnHighScore;

			_duskFestivalScores.put(festivalId, offeringScore);
		}

		StatsSet currFestData = getHighestScoreData(oracle, festivalId);

		// Check if this is the highest score for this level range so far for the player's cabal.
		if(offeringScore > thisCabalHighScore)
		{
			// If the current score is greater than that for the other cabal,
			// then they already have the points from this festival.
			if(thisCabalHighScore > otherCabalHighScore)
				return false;

			partyMembers = new FastList<String>();
			List<L2PcInstance> prevParticipants = getPreviousParticipants(oracle, festivalId);

			// Record a string list of the party members involved.
			for(L2PcInstance partyMember : prevParticipants)
			{
				try
				{
					partyMembers.add(partyMember.getName());
				}
				catch(NullPointerException e)
				{
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e.printStackTrace();
				}
			}
			prevParticipants = null;

			// Update the highest scores and party list.
			currFestData.set("date", String.valueOf(System.currentTimeMillis()));
			currFestData.set("score", offeringScore);
			currFestData.set("members", Util.implodeString(partyMembers, ","));
			partyMembers = null;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: " + player.getName() + "'s party has the highest score (" + offeringScore + ") so far for " + SevenSigns.getCabalName(oracle) + " in " + getFestivalName(festivalId));
			}

			// Only add the score to the cabal's overall if it's higher than the other cabal's score.
			if(offeringScore > otherCabalHighScore)
			{
				int contribPoints = FESTIVAL_LEVEL_SCORES[festivalId];

				// Give this cabal the festival points, while deducting them from the other.
				SevenSigns.getInstance().addFestivalScore(oracle, contribPoints);

				//if (Config.DEBUG)
				_log.info("SevenSignsFestival: This is the highest score overall so far for the " + getFestivalName(festivalId) + " festival!");
			}

			saveFestivalData(true);

			return true;
		}

		return false;
	}

	/**
	 * Gets the accumulated bonus.
	 *
	 * @param festivalId the festival id
	 * @return the accumulated bonus
	 */
	public final int getAccumulatedBonus(int festivalId)
	{
		return _accumulatedBonuses.get(festivalId);
	}

	/**
	 * Gets the total accumulated bonus.
	 *
	 * @return the total accumulated bonus
	 */
	public final int getTotalAccumulatedBonus()
	{
		int totalAccumBonus = 0;

		for(int accumBonus : _accumulatedBonuses)
		{
			totalAccumBonus += accumBonus;
		}

		return totalAccumBonus;
	}

	/**
	 * Adds the accumulated bonus.
	 *
	 * @param festivalId the festival id
	 * @param stoneType the stone type
	 * @param stoneAmount the stone amount
	 */
	public void addAccumulatedBonus(int festivalId, int stoneType, int stoneAmount)
	{
		int eachStoneBonus = 0;

		switch(stoneType)
		{
			case SevenSigns.SEAL_STONE_BLUE_ID:
				eachStoneBonus = SevenSigns.SEAL_STONE_BLUE_VALUE;
				break;
			case SevenSigns.SEAL_STONE_GREEN_ID:
				eachStoneBonus = SevenSigns.SEAL_STONE_GREEN_VALUE;
				break;
			case SevenSigns.SEAL_STONE_RED_ID:
				eachStoneBonus = SevenSigns.SEAL_STONE_RED_VALUE;
				break;
		}

		int newTotalBonus = _accumulatedBonuses.get(festivalId) + stoneAmount * eachStoneBonus;
		_accumulatedBonuses.set(festivalId, newTotalBonus);
	}

	/**
	 * Calculate and return the proportion of the accumulated bonus for the festival where the player was in the winning
	 * party, if the winning party's cabal won the event. The accumulated bonus is then updated, with the player's share
	 * deducted.
	 *
	 * @param player the player
	 * @return playerBonus (the share of the bonus for the party)
	 */
	public final int distribAccumulatedBonus(L2PcInstance player)
	{
		int playerBonus = 0;
		String playerName = player.getName();
		int playerCabal = SevenSigns.getInstance().getPlayerCabal(player);

		if(playerCabal != SevenSigns.getInstance().getCabalHighestScore())
			return 0;

		if(_festivalData.get(_signsCycle) != null)
		{
			for(StatsSet festivalData : _festivalData.get(_signsCycle).values())
			{
				if(festivalData.getString("members").indexOf(playerName) > -1)
				{
					int festivalId = festivalData.getInteger("festivalId");
					int numPartyMembers = festivalData.getString("members").split(",").length;
					int totalAccumBonus = _accumulatedBonuses.get(festivalId);

					playerBonus = totalAccumBonus / numPartyMembers;
					_accumulatedBonuses.set(festivalId, totalAccumBonus - playerBonus);
					playerName = null;
					break;
				}
			}
		}
		return playerBonus;
	}

	/**
	 * Used to send a "shout" message to all players currently present in an Oracle. Primarily used for Festival Guide
	 * and Witch related speech.
	 *
	 * @param senderName the sender name
	 * @param message the message
	 */
	public void sendMessageToAll(String senderName, String message)
	{
		if(_dawnChatGuide == null || _duskChatGuide == null)
			return;

		CreatureSay cs = new CreatureSay(_dawnChatGuide.getObjectId(), 1, senderName, message);
		_dawnChatGuide.broadcastPacket(cs);
		cs = null;

		cs = new CreatureSay(_duskChatGuide.getObjectId(), 1, senderName, message);
		_duskChatGuide.broadcastPacket(cs);
		cs = null;
	}

	/**
	 * Basically a wrapper-call to signal to increase the challenge of the specified festival.
	 *
	 * @param oracle the oracle
	 * @param festivalId the festival id
	 * @return boolean isChalIncreased
	 */
	public final boolean increaseChallenge(int oracle, int festivalId)
	{
		L2DarknessFestival festivalInst = _managerInstance.getFestivalInstance(oracle, festivalId);

		return festivalInst.increaseChallenge();
	}

	/**
	 * The Class RestoreStatus.
	 */
	protected class RestoreStatus implements Runnable
	{
		
		/* (non-Javadoc)
		 * @see java.lang.Runnable#run()
		 */
		@Override
		public void run()
		{
		
		}
	}

	/**
	 * Used with the SpawnListener, to update the required "chat guide" instances, for use with announcements in the
	 * oracles.
	 *
	 * @param npc the npc
	 */
	@Override
	public void npcSpawned(L2NpcInstance npc)
	{
		if(npc == null)
			return;

		int npcId = npc.getNpcId();

		// If the spawned NPC ID matches the ones we need, assign their instances.
		if(npcId == 31127)
		{
			if(Config.DEBUG)
			{
				_log.config("SevenSignsFestival: Instance found for NPC ID 31127 (" + npc.getObjectId() + ").");
			}

			_dawnChatGuide = npc;
		}

		if(npcId == 31137)
		{
			if(Config.DEBUG)
			{
				_log.config("SevenSignsFestival: Instance found for NPC ID 31137 (" + npc.getObjectId() + ").");
			}

			_duskChatGuide = npc;
		}
	}

	/**
	 * The FestivalManager class is the main runner of all the festivals. It is used for easier integration and
	 * management of all running festivals.
	 * 
	 * @author Tempy
	 */
	private class FestivalManager implements Runnable
	{
		
		/** The _festival instances. */
		protected Map<Integer, L2DarknessFestival> _festivalInstances;

		/**
		 * Instantiates a new festival manager.
		 */
		public FestivalManager()
		{
			_festivalInstances = new FastMap<Integer, L2DarknessFestival>();
			_managerInstance = this;

			// Increment the cycle counter.
			_festivalCycle++;

			// Set the next start timers.
			setNextCycleStart();
			setNextFestivalStart(Config.ALT_FESTIVAL_CYCLE_LENGTH - FESTIVAL_SIGNUP_TIME);
		}

		/* (non-Javadoc)
		 * @see java.lang.Runnable#run()
		 */
		@Override
		public synchronized void run()
		{
			// The manager shouldn't be running if Seal Validation is in effect.
			if(SevenSigns.getInstance().isSealValidationPeriod())
				return;

			// If the next period is due to start before the end of this
			// festival cycle, then don't run it.
			if(SevenSigns.getInstance().getMilliToPeriodChange() < Config.ALT_FESTIVAL_CYCLE_LENGTH)
				return;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Festival manager initialized. Those wishing to participate have " + getMinsToNextFestival() + " minute(s) to sign up.");
			}

			sendMessageToAll("Festival Guide", "The main event will start in " + getMinsToNextFestival() + " minutes. Please register now.");

			// Stand by until the allowed signup period has elapsed.
			try
			{
				wait(FESTIVAL_SIGNUP_TIME);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			// Clear past participants, they can no longer register their score if not done so already.
			_dawnPreviousParticipants.clear();
			_duskPreviousParticipants.clear();

			// Get rid of random monsters that avoided deletion after last festival
			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.unspawnMobs();
			}

			/* INITIATION */
			// Set the festival timer to 0, as it is just beginning.
			long elapsedTime = 0;

			// Create the instances for the festivals in both Oracles,
			// but only if they have participants signed up for them.
			for(int i = 0; i < FESTIVAL_COUNT; i++)
			{
				if(_duskFestivalParticipants.get(i) != null)
				{
					_festivalInstances.put(10 + i, new L2DarknessFestival(SevenSigns.CABAL_DUSK, i));
				}

				if(_dawnFestivalParticipants.get(i) != null)
				{
					_festivalInstances.put(20 + i, new L2DarknessFestival(SevenSigns.CABAL_DAWN, i));
				}
			}

			// Prevent future signups while festival is in progress.
			_festivalInitialized = true;

			setNextFestivalStart(Config.ALT_FESTIVAL_CYCLE_LENGTH);
			sendMessageToAll("Festival Guide", "The main event is now starting.");

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: The current set of festivals will begin in " + Config.ALT_FESTIVAL_FIRST_SPAWN / 60000 + " minute(s).");
			}

			// Stand by for a short length of time before starting the festival.
			try
			{
				wait(Config.ALT_FESTIVAL_FIRST_SPAWN);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			elapsedTime = Config.ALT_FESTIVAL_FIRST_SPAWN;

			// Participants can now opt to increase the challenge, if desired.
			_festivalInProgress = true;

			/* PROPOGATION */
			// Sequentially set all festivals to begin, spawn the Festival Witch and notify participants.
			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.festivalStart();
				festivalInst.sendMessageToParticipants("The festival is about to begin!");
			}

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Each of the festivals will end in " + Config.ALT_FESTIVAL_LENGTH / 60000 + " minutes. New participants can signup then.");
			}

			// After a short time period, move all idle spawns to the center of the arena.
			try
			{
				wait(Config.ALT_FESTIVAL_FIRST_SWARM - Config.ALT_FESTIVAL_FIRST_SPAWN);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			elapsedTime += Config.ALT_FESTIVAL_FIRST_SWARM - Config.ALT_FESTIVAL_FIRST_SPAWN;

			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.moveMonstersToCenter();
			}

			// Stand by until the time comes for the second spawn.
			try
			{
				wait(Config.ALT_FESTIVAL_SECOND_SPAWN - Config.ALT_FESTIVAL_FIRST_SWARM);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			// Spawn an extra set of monsters (archers) on the free platforms with
			// a faster respawn when killed.
			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.spawnFestivalMonsters(FESTIVAL_DEFAULT_RESPAWN / 2, 2);
				festivalInst.sendMessageToParticipants("The festival will end in " + (Config.ALT_FESTIVAL_LENGTH - Config.ALT_FESTIVAL_SECOND_SPAWN) / 60000 + " minute(s).");
			}

			elapsedTime += Config.ALT_FESTIVAL_SECOND_SPAWN - Config.ALT_FESTIVAL_FIRST_SWARM;

			// After another short time period, again move all idle spawns to the center of the arena.
			try
			{
				wait(Config.ALT_FESTIVAL_SECOND_SWARM - Config.ALT_FESTIVAL_SECOND_SPAWN);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.moveMonstersToCenter();
			}

			elapsedTime += Config.ALT_FESTIVAL_SECOND_SWARM - Config.ALT_FESTIVAL_SECOND_SPAWN;

			// Stand by until the time comes for the chests to be spawned.
			try
			{
				wait(Config.ALT_FESTIVAL_CHEST_SPAWN - Config.ALT_FESTIVAL_SECOND_SWARM);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			// Spawn the festival chests, which enable the team to gain greater rewards
			// for each chest they kill.
			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.spawnFestivalMonsters(FESTIVAL_DEFAULT_RESPAWN, 3);
				festivalInst.sendMessageToParticipants("The chests have spawned! Be quick, the festival will end soon.");
			}

			elapsedTime += Config.ALT_FESTIVAL_CHEST_SPAWN - Config.ALT_FESTIVAL_SECOND_SWARM;

			// Stand by and wait until it's time to end the festival.
			try
			{
				wait(Config.ALT_FESTIVAL_LENGTH - elapsedTime);
			}
			catch(InterruptedException e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
			}

			// Participants can no longer opt to increase the challenge, as the festival will soon close.
			_festivalInProgress = false;

			/* TERMINATION */
			// Sequentially begin the ending sequence for all running festivals.
			for(L2DarknessFestival festivalInst : _festivalInstances.values())
			{
				festivalInst.festivalEnd();
			}

			// Clear the participants list for the next round of signups.
			_dawnFestivalParticipants.clear();
			_duskFestivalParticipants.clear();

			// Allow signups for the next festival cycle.
			_festivalInitialized = false;

			sendMessageToAll("Festival Witch", "That will do! I'll move you to the outside soon.");

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: The next set of festivals begin in " + getMinsToNextFestival() + " minute(s).");
			}
		}

		/**
		 * Returns the running instance of a festival for the given Oracle and festivalID. <BR>
		 * A <B>null</B> value is returned if there are no participants in that festival.
		 *
		 * @param oracle the oracle
		 * @param festivalId the festival id
		 * @return L2DarknessFestival festivalInst
		 */
		public final L2DarknessFestival getFestivalInstance(int oracle, int festivalId)
		{
			if(!isFestivalInitialized())
				return null;

			/* Compute the offset if a Dusk instance is required.
			 *
			 * ID:      0   1   2   3   4
			 * Dusk 1:  10  11  12  13  14
			 * Dawn 2:  20  21  22  23  24
			 */

			festivalId += oracle == SevenSigns.CABAL_DUSK ? 10 : 20;
			return _festivalInstances.get(festivalId);
		}

		/**
		 * Returns the number of currently running festivals <b>WITH</b> participants.
		 * 
		 * @return int Count
		 */
		/*public final int getInstanceCount()
		{
		    return _festivalInstances.size();
		}*/
	}

	/**
	 * Each running festival is represented by an L2DarknessFestival class. It contains all the spawn information and
	 * data for the running festival. All festivals are managed by the FestivalManager class, which must be initialized
	 * first.
	 * 
	 * @author Tempy
	 */
	private class L2DarknessFestival
	{
		
		/** The _cabal. */
		protected final int _cabal;
		
		/** The _level range. */
		protected final int _levelRange;
		
		/** The _challenge increased. */
		protected boolean _challengeIncreased;

		/** The _start location. */
		private FestivalSpawn _startLocation;
		
		/** The _witch spawn. */
		private FestivalSpawn _witchSpawn;

		/** The _witch inst. */
		private L2NpcInstance _witchInst;
		
		/** The _npc insts. */
		private List<L2FestivalMonsterInstance> _npcInsts;

		/** The _participants. */
		private List<L2PcInstance> _participants;
		
		/** The _original locations. */
		private Map<L2PcInstance, FestivalSpawn> _originalLocations;

		/**
		 * Instantiates a new l2 darkness festival.
		 *
		 * @param cabal the cabal
		 * @param levelRange the level range
		 */
		protected L2DarknessFestival(int cabal, int levelRange)
		{
			_cabal = cabal;
			_levelRange = levelRange;
			_originalLocations = new FastMap<L2PcInstance, FestivalSpawn>();
			_npcInsts = new FastList<L2FestivalMonsterInstance>();

			if(cabal == SevenSigns.CABAL_DAWN)
			{
				_participants = _dawnFestivalParticipants.get(levelRange);
				_witchSpawn = new FestivalSpawn(FESTIVAL_DAWN_WITCH_SPAWNS[levelRange]);
				_startLocation = new FestivalSpawn(FESTIVAL_DAWN_PLAYER_SPAWNS[levelRange]);
			}
			else
			{
				_participants = _duskFestivalParticipants.get(levelRange);
				_witchSpawn = new FestivalSpawn(FESTIVAL_DUSK_WITCH_SPAWNS[levelRange]);
				_startLocation = new FestivalSpawn(FESTIVAL_DUSK_PLAYER_SPAWNS[levelRange]);
			}

			// FOR TESTING!
			if(_participants == null)
			{
				_participants = new FastList<L2PcInstance>();
			}

			festivalInit();
		}

		/**
		 * Festival init.
		 */
		protected void festivalInit()
		{
			boolean isPositive;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Initializing festival for " + SevenSigns.getCabalShortName(_cabal) + " (" + getFestivalName(_levelRange) + ")");
			}

			// Teleport all players to arena and notify them.
			if(_participants.size() > 0)
			{
				try
				{
					for(L2PcInstance participant : _participants)
					{
						_originalLocations.put(participant, new FestivalSpawn(participant.getX(), participant.getY(), participant.getZ(), participant.getHeading()));

						// Randomize the spawn point around the specific centerpoint for each player.
						int x = _startLocation._x;
						int y = _startLocation._y;

						isPositive = Rnd.nextInt(2) == 1;

						if(isPositive)
						{
							x += Rnd.nextInt(FESTIVAL_MAX_OFFSET_X);
							y += Rnd.nextInt(FESTIVAL_MAX_OFFSET_Y);
						}
						else
						{
							x -= Rnd.nextInt(FESTIVAL_MAX_OFFSET_X);
							y -= Rnd.nextInt(FESTIVAL_MAX_OFFSET_Y);
						}

						participant.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
						participant.teleToLocation(x, y, _startLocation._z, true);

						// Remove all buffs from all participants on entry. Works like the skill Cancel.
						participant.stopAllEffects();

						// Remove any stray blood offerings in inventory
						L2ItemInstance bloodOfferings = participant.getInventory().getItemByItemId(FESTIVAL_OFFERING_ID);
						if(bloodOfferings != null)
						{
							participant.destroyItem("SevenSigns", bloodOfferings, null, true);
						}
					}
				}
				catch(NullPointerException e)
				{
					// deleteMe handling should teleport party out in case of disconnect
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e.printStackTrace();
				}
			}

			L2NpcTemplate witchTemplate = NpcTable.getInstance().getTemplate(_witchSpawn._npcId);

			// Spawn the festival witch for this arena
			try
			{
				L2Spawn npcSpawn = new L2Spawn(witchTemplate);

				npcSpawn.setLocx(_witchSpawn._x);
				npcSpawn.setLocy(_witchSpawn._y);
				npcSpawn.setLocz(_witchSpawn._z);
				npcSpawn.setHeading(_witchSpawn._heading);
				npcSpawn.setAmount(1);
				npcSpawn.setRespawnDelay(1);

				// Needed as doSpawn() is required to be called also for the NpcInstance it returns.
				npcSpawn.startRespawn();

				SpawnTable.getInstance().addNewSpawn(npcSpawn, false);
				_witchInst = npcSpawn.doSpawn();

				if(Config.DEBUG)
				{
					_log.fine("SevenSignsFestival: Spawned the Festival Witch " + npcSpawn.getNpcid() + " at " + _witchSpawn._x + " " + _witchSpawn._y + " " + _witchSpawn._z);
				}

				npcSpawn = null;
			}
			catch(Exception e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
				
				_log.warning("SevenSignsFestival: Error while spawning Festival Witch ID " + _witchSpawn._npcId + ": " + e);
			}

			// Make it appear as though the Witch has apparated there.
			MagicSkillUser msu = new MagicSkillUser(_witchInst, _witchInst, 2003, 1, 1, 0);
			_witchInst.broadcastPacket(msu);
			msu = null;

			// And another one...:D
			msu = new MagicSkillUser(_witchInst, _witchInst, 2133, 1, 1, 0);
			_witchInst.broadcastPacket(msu);
			msu = null;

			// Send a message to all participants from the witch.
			sendMessageToParticipants("The festival will begin in 2 minutes.");
		}

		/**
		 * Festival start.
		 */
		protected void festivalStart()
		{
			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Starting festival for " + SevenSigns.getCabalShortName(_cabal) + " (" + getFestivalName(_levelRange) + ")");
			}

			spawnFestivalMonsters(FESTIVAL_DEFAULT_RESPAWN, 0);
		}

		/**
		 * Move monsters to center.
		 */
		protected void moveMonstersToCenter()
		{
			boolean isPositive;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Moving spawns to arena center for festival " + SevenSigns.getCabalShortName(_cabal) + " (" + getFestivalName(_levelRange) + ")");
			}

			for(L2FestivalMonsterInstance festivalMob : _npcInsts)
			{
				if(festivalMob.isDead())
				{
					continue;
				}

				// Only move monsters that are idle or doing their usual functions.
				CtrlIntention currIntention = festivalMob.getAI().getIntention();

				if(currIntention != CtrlIntention.AI_INTENTION_IDLE && currIntention != CtrlIntention.AI_INTENTION_ACTIVE)
				{
					continue;
				}

				int x = _startLocation._x;
				int y = _startLocation._y;

				/*
				 * Random X and Y coords around the player start location, up to half of the
				 * maximum allowed offset are generated to prevent the mobs from all moving
				 * to the exact same place.
				 */
				isPositive = Rnd.nextInt(2) == 1;

				if(isPositive)
				{
					x += Rnd.nextInt(FESTIVAL_MAX_OFFSET_X);
					y += Rnd.nextInt(FESTIVAL_MAX_OFFSET_Y);
				}
				else
				{
					x -= Rnd.nextInt(FESTIVAL_MAX_OFFSET_X);
					y -= Rnd.nextInt(FESTIVAL_MAX_OFFSET_Y);
				}

				L2CharPosition moveTo = new L2CharPosition(x, y, _startLocation._z, Rnd.nextInt(65536));

				festivalMob.setRunning();
				festivalMob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, moveTo);
				moveTo = null;
			}
		}

		/*public void setSpawnRate(int respawnDelay)
		{
		    if (Config.DEBUG)
		        _log.info("SevenSignsFestival: Modifying spawn rate of festival mobs to " + respawnDelay + " ms for festival " + SevenSigns.getCabalShortName(_cabal) + " (" + getFestivalName(_levelRange) + ")");

		    for (L2FestivalMonsterInstance monsterInst : _npcInsts)
		        monsterInst.getSpawn().setRespawnDelay(respawnDelay);
		}*/

		/**
		 * Used to spawn monsters unique to the festival. <BR>
		 * Valid SpawnTypes:<BR>
		 * 0 - All Primary Monsters (starting monsters) <BR>
		 * 1 - Same as 0, but without archers/marksmen. (used for challenge increase) <BR>
		 * 2 - Secondary Monsters (archers) <BR>
		 * 3 - Festival Chests
		 *
		 * @param respawnDelay the respawn delay
		 * @param spawnType the spawn type
		 */
		protected void spawnFestivalMonsters(int respawnDelay, int spawnType)
		{
			int[][] _npcSpawns = null;

			switch(spawnType)
			{
				case 0:
				case 1:
					_npcSpawns = _cabal == SevenSigns.CABAL_DAWN ? FESTIVAL_DAWN_PRIMARY_SPAWNS[_levelRange] : FESTIVAL_DUSK_PRIMARY_SPAWNS[_levelRange];
					break;
				case 2:
					_npcSpawns = _cabal == SevenSigns.CABAL_DAWN ? FESTIVAL_DAWN_SECONDARY_SPAWNS[_levelRange] : FESTIVAL_DUSK_SECONDARY_SPAWNS[_levelRange];
					break;
				case 3:
					_npcSpawns = _cabal == SevenSigns.CABAL_DAWN ? FESTIVAL_DAWN_CHEST_SPAWNS[_levelRange] : FESTIVAL_DUSK_CHEST_SPAWNS[_levelRange];
					break;
				default:
					return;
			}

			for(int[] npcSpawn2 : _npcSpawns)
			{
				FestivalSpawn currSpawn = new FestivalSpawn(npcSpawn2);

				// Only spawn archers/marksmen if specified to do so.
				if(spawnType == 1 && isFestivalArcher(currSpawn._npcId))
				{
					continue;
				}

				L2NpcTemplate npcTemplate = NpcTable.getInstance().getTemplate(currSpawn._npcId);

				try
				{
					L2Spawn npcSpawn = new L2Spawn(npcTemplate);

					npcSpawn.setLocx(currSpawn._x);
					npcSpawn.setLocy(currSpawn._y);
					npcSpawn.setLocz(currSpawn._z);
					npcSpawn.setHeading(Rnd.nextInt(65536));
					npcSpawn.setAmount(1);
					npcSpawn.setRespawnDelay(respawnDelay);

					// Needed as doSpawn() is required to be called also for the NpcInstance it returns.
					npcSpawn.startRespawn();

					SpawnTable.getInstance().addNewSpawn(npcSpawn, false);
					L2FestivalMonsterInstance festivalMob = (L2FestivalMonsterInstance) npcSpawn.doSpawn();

					// Set the offering bonus to 2x or 5x the amount per kill,
					// if this spawn is part of an increased challenge or is a festival chest.
					if(spawnType == 1)
					{
						festivalMob.setOfferingBonus(2);
					}
					else if(spawnType == 3)
					{
						festivalMob.setOfferingBonus(5);
					}

					_npcInsts.add(festivalMob);

					if(Config.DEBUG)
					{
						_log.fine("SevenSignsFestival: Spawned NPC ID " + currSpawn._npcId + " at " + currSpawn._x + " " + currSpawn._y + " " + currSpawn._z);
					}
				}
				catch(Exception e)
				{
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e.printStackTrace();
					
					_log.warning("SevenSignsFestival: Error while spawning NPC ID " + currSpawn._npcId + ": " + e);
				}
			}
		}

		/**
		 * Increase challenge.
		 *
		 * @return true, if successful
		 */
		protected boolean increaseChallenge()
		{
			if(_challengeIncreased)
				return false;

			// Set this flag to true to make sure that this can only be done once.
			_challengeIncreased = true;

			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: " + _participants.get(0).getName() + "'s team have opted to increase the festival challenge!");
			}

			// Spawn more festival monsters, but this time with a twist.
			spawnFestivalMonsters(FESTIVAL_DEFAULT_RESPAWN, 1);
			return true;
		}

		/**
		 * Send message to participants.
		 *
		 * @param message the message
		 */
		public void sendMessageToParticipants(String message)
		{
			if(_participants.size() > 0)
			{
				CreatureSay cs = new CreatureSay(_witchInst.getObjectId(), 0, "Festival Witch", message);

				for(L2PcInstance participant : _participants)
				{
					try
					{
						participant.sendPacket(cs);
						cs = null;
					}
					catch(NullPointerException e)
					{
						if(Config.ENABLE_ALL_EXCEPTIONS)
							e.printStackTrace();
					}
				}
			}
		}

		/**
		 * Festival end.
		 */
		protected void festivalEnd()
		{
			if(Config.DEBUG)
			{
				_log.info("SevenSignsFestival: Ending festival for " + SevenSigns.getCabalShortName(_cabal) + " (" + getFestivalName(_levelRange) + ")");
			}

			if(_participants.size() > 0)
			{
				for(L2PcInstance participant : _participants)
				{
					try
					{
						relocatePlayer(participant, false);
						participant.sendMessage("The festival has ended. Your party leader must now register your score before the next festival takes place.");
					}
					catch(NullPointerException e)
					{
						if(Config.ENABLE_ALL_EXCEPTIONS)
							e.printStackTrace();
					}
				}

				if(_cabal == SevenSigns.CABAL_DAWN)
				{
					_dawnPreviousParticipants.put(_levelRange, _participants);
				}
				else
				{
					_duskPreviousParticipants.put(_levelRange, _participants);
				}
			}
			_participants = null;

			unspawnMobs();
		}

		/**
		 * Unspawn mobs.
		 */
		protected void unspawnMobs()
		{
			// Delete all the NPCs in the current festival arena.
			if(_witchInst != null)
			{
				_witchInst.deleteMe();
			}

			if(_npcInsts != null)
			{
				for(L2FestivalMonsterInstance monsterInst : _npcInsts)
					if(monsterInst != null)
					{
						monsterInst.deleteMe();
					}
			}
		}

		/**
		 * Relocate player.
		 *
		 * @param participant the participant
		 * @param isRemoving the is removing
		 */
		public void relocatePlayer(L2PcInstance participant, boolean isRemoving)
		{
			try
			{
				FestivalSpawn origPosition = _originalLocations.get(participant);

				if(isRemoving)
				{
					_originalLocations.remove(participant);
				}

				participant.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
				participant.teleToLocation(origPosition._x, origPosition._y, origPosition._z, true);
				origPosition = null;
				participant.sendMessage("You have been removed from the festival arena.");
			}
			catch(Exception e)
			{
				if(Config.ENABLE_ALL_EXCEPTIONS)
					e.printStackTrace();
				
				// If an exception occurs, just move the player to the nearest town.
				try
				{
					participant.teleToLocation(MapRegionTable.TeleportWhereType.Town);
					participant.sendMessage("You have been removed from the festival arena.");
				}
				catch(NullPointerException e2)
				{
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e2.printStackTrace();
				}
			}
		}
	}

	/**
	 * The Class FestivalSpawn.
	 */
	private class FestivalSpawn
	{
		
		/** The _x. */
		protected final int _x;
		
		/** The _y. */
		protected final int _y;
		
		/** The _z. */
		protected final int _z;
		
		/** The _heading. */
		protected final int _heading;
		
		/** The _npc id. */
		protected final int _npcId;

		/**
		 * Instantiates a new festival spawn.
		 *
		 * @param x the x
		 * @param y the y
		 * @param z the z
		 * @param heading the heading
		 */
		protected FestivalSpawn(int x, int y, int z, int heading)
		{
			_x = x;
			_y = y;
			_z = z;

			// Generate a random heading if no positive one given.
			_heading = heading < 0 ? Rnd.nextInt(65536) : heading;

			_npcId = -1;
		}

		/**
		 * Instantiates a new festival spawn.
		 *
		 * @param spawnData the spawn data
		 */
		protected FestivalSpawn(int[] spawnData)
		{
			_x = spawnData[0];
			_y = spawnData[1];
			_z = spawnData[2];

			_heading = spawnData[3] < 0 ? Rnd.nextInt(65536) : spawnData[3];

			if(spawnData.length > 4)
			{
				_npcId = spawnData[4];
			}
			else
			{
				_npcId = -1;
			}
		}
	}
}
